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Lead Gameplay Engineer

What You'll Do

Games is looking for a talented, full-time, Lead Gameplay Engineer to join our team. As the lead engineer, you will play a critical role in leading our new in-house team of gameplay engineers, working on all facets of the game architecture.

In this role, you will;

  • Mentor and coach other engineers, making everyone around you better
  • Provide direction and advice on technical decisions, architecture, and workflow optimization
  • Set high standards for code quality, performance, and maintainability
  • Ensure the technical approach being proposed for a given feature satisfies both the surface-level and deeper, engineering-specific requirements
  • Prototype and iterate on features and ensure high-quality user experiences across all platforms we support
  • Write robust, maintainable code

What We're Looking For;

  • An analytical mind, with strong problem-solving skills
  • Strong C++, debugging skills, and the ability to code and architect gameplay mechanics and tools
  • Experience writing multiplayer gameplay systems
  • Experience with profiling, testing, optimization and low-level programming
  • Author lean, high-performance, maintainable code
  • Well-versed in games and the ability to articulate what is strong/weak about the design of existing games
  • Self-motivated, strong work ethic, and able to work independently
  • Creativity in problem-solving and the ability to think outside of the established solutions.

This is not a pure strategy or totally management biased role, we are an agile global team who are all hands on and we encorage a culture of personal responsibility, problem solving and getting in and resolving issues. We expect a strong work ethic and a desire to achieve outcomes.




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